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Trouble with Comics

Christopher Allen on The Invisibles Vol. 1 #3

“Down and Out in Heaven and Hell Pt. 2”

Writer: Grant Morrison

Artist: Steve Yeowell

Vertigo Comics. From The Invisibles Omnibus, $150 USD.

I noted that the second issue seemed to be a sort of rethink or regression from the first issue, a way to approach neophyte Dane’s entrance into the world of The Invisibles from a different angle. I suspect that part of the reason may be because Tom O’Bedlam makes for a better tour guide than King Mob, as a) he can couch his truths in enigmatic verse, and b) he’s old and probably expendable, his death showing Dane that the world beneath the world he knows is very real, and very dangerous.

Now, Tom is very much alive here, and as I’ve said, this is all new to me, so I could be wrong. This issue is relatively free of action and conflict, as the cliffhanger last issue regarding the evil men in fox-hunting garb is resolved for the moment with them capturing Dane but letting him go, telling him they can kill him any time they want, when he least expects it. Tom isn’t there to protect Dane, leading to an argument, but soon Tom starts to show Dane more of the power and knowledge at his fingertips, and this lasts the rest of the issue. Tom touches Dane, giving him black eyes like a pigeon, telling him that he and Dane are like the pigeons or rats, small, scurrying creatures who can get around because they’re hardly noticed. Not seeming to pose a threat is the essence of subversion, the foot in the door. He then puts Dane through a kind of primal scream therapy, removing the emotional dampeners “they” give us so we don’t feel anything and don’t question why things are the way the are (or seem to be). Dane is returned to a state of grace and innocence and awareness. 

Although not much happens in terms of moving forward the plot, this transformation is obviously important enough to Morrison that he even uses a full page of whiteness to depict it, a real luxury for a 22 page comic book. Yes, we do get a few bits filled in, such as confirming that Tom is an Invisible and a peer of King Mob, as well as hints that Dane’s father’s disappearance may have more to do with an evil plot than irresponsibility, but it’s enough that we finally break down Dane enough that maybe he can accept what he’s been shown and taught and then become a force against evil. I still have my misgivings about the artwork, but while it’s not all it could be, it works.

Locke & Key: Grindhouse

Writer: Joe Hill

Artist: Gabriel Rodriguez

IDW Publishing.

I hadn’t read any Locke & Key before, but I read a tweet or something that said this was a great done-in-one story. It isn’t. Who thought stiff, EC Comics lettering was a good idea? The art is fine but cramped due to Hill’s overblown dialogue. We get that three bad French-Canadians have invaded Keyhouse and intend to rape the women living there, and perhaps the children, too. The art tells you enough, we don’t need all the description. The inevitable grisly payback is played for laughs, and it might be funny for regular readers. For newcomers, it’s incomprehensible until one reads the back matter: annotated architectural drawings that explain that there’s a room that causes people to change gender, and I guess there is one that is basically a huge jaw. I can’t say whether Locke & Key itself is good or bad. I like the idea of a huge, weird house full of strange and horrific rooms. People seem to like the series a lot, and there are some one-shots from my beloved Hellboy that aren’t very good. But this one doesn’t work, and doesn’t make me keen to read more.

—Christopher Allen

Christopher Allen on The Invisibles Vol. 1 #2

“Down and Out in Heaven and Hell Pt. 1”

Writer: Grant Morrison

Artist: Steve Yeowell

Vertigo Comics. From The Invisibles Omnibus $150 USD.

This issue feels like the first episode of a television series after the pilot, when some changes have been made. That’s not what happened here, of course; this issue was probably written before the first issue was drawn and it came out a month after the first issue was published. Still, after the first issue introduced Dane McGowan and got him together with King Mob, his would-be Invisibles mentor, one would expect that issue #2 would pick right up from there.

Instead, we find Dane a little older, homeless and begging on the London streets. King Mob did disappear at the end of the first issue, but it’s still a bit of a surprise that he’s been on his own since then. Before long, he meets a middle aged bum named Tom O’Bedlam, who’s prone to reciting verse—classics, limericks, and original rhymes that may or may not be meaningful or germane to what’s happening—and Dane follows Tom on a tour of a London he’s never seen, after Tom proves his credentials by somehow making Dane invisible to a policeman. During this, we see a young woman hunted like a fox by red-jacketed hunters, apparently murdered. 

Tom tells Dane that there are layers to London, different Londons than the one he sees, and he helps him see this when they smoke some blue mold growing in an unused underground train line. Up to this point, Steve Yeowell’s art has been suitable, as we’re still dealing with the mundane world of right angles and rigid lines that we think of as reality. But Morrison has written a drug trip scene here. While it doesn’t have to be swirly and psychedelic, necessarily—this hidden London is after all said to be as real as the clearly visible one—it nonetheless must be a revelation to the reader, a dazzling invitation to a deep, fascinating world that Morrison is going to be realizing and developing from here on. We get a sufficient, intentionally confusing sequence of small panels, in which it seems that Dane goes through some kind of initiation involving being scarred on the forehead by an alien. It’s okay. Having it as small panels makes them harder to stand out or have much detail, but making them small makes you look closer at them, studying, so it works as storytelling rather than attractive art. It’s functional. But when druggy Dane marvels at the colors emanating from a streetlight, and to us it just looks like any other streetlight, something is wrong. When they pass a statue of a bearded, sitting, crowned man named Urizen floating in the harbor, that needs to stand out as unusual, marvelous. I don’t know London, but it wouldn’t be hard to convince me that this statue actually exists. Again, something is wrong. It reminds me of a couple weeks ago, when I wanted to show someone Terence Malick’s The Tree of Life, which is a visually stunning film that also has some challenging sound design, with long stretches of operatic music and some almost whispered, extremely important, voiceover. We were at a house she was watching, and since they didn’t have a blu-ray player, I brought the dvd version that came in the blu-ray package. So that’s a slight downgrade right there. But then, since she hadn’t played a dvd on this setup before, we were somehow only getting sound through the TV speakers or the middle channel or something, barely audible. It just wasn’t going to work until we finally figured out the right button to press. I just didn’t have the right method of delivering this experience properly. That’s what Yeowell’s art is here, the wrong method of delivery for Morrison’s ideas. It’s not that he’s bad, but he’s not up to the task. 

The issue ends with the fox-hunting villains finding Dane, imploring him to make a run for it so they can have a bit of sport. There are two more issues to go with this storyline, in which I’m guessing Dane will find out not only more about these hunters, but that he can’t make it on his own without the help of The Invisibles. One thing I did like about the issue was a bit where Dane is selling a newspaper and gets a fiver from a transvestite. He makes a homophobic comment to Tom, who seems to be beyond such things, so it looks like Morrison will be exploring this subject as well, like if you’re an Invisible and see beyond the illusions meant to keep us in line and unquestioning, you’ll evolve beyond these limiting prejudices. Again, though, even beyond the artistic shortcomings, it felt like Morrison has sort of lost the momentum of the first issue for what amounts to not a continuation of that story but more of just another version of the same story—the punk kid being taken in hand and shown there’s more to life than what he sees. It’s doubly odd that the events in the first issue—the horror at Harmony House—took place in the “real” world, and yet was much stranger than the fox hunters or anything else seen here in the unseen London. 

—Christopher Allen

Christopher Allen on The Invisibles Vol. 1 #1

“Dead Beatles”

Writer - Grant Morrison

Artist: Steve Yeowell

1994. Vertigo Comics

From The Invisibles Omnibus. $150 USD.

A shameful secret, but I sort of never read The Invisibles. Actually, maybe worse, I read the first nine or ten issues when they came out but dropped the book. Sometimes you’re ready for stuff and sometimes you aren’t. I think a lot of it had to do with being in a serious relationship and thinking that meant cutting out the comics. That was seventeen years ago? Now, we’ve gone through the cycle of Morrison being a comics messiah to maybe a semi-embarrassing egotist, a shameless self-promoter who doesn’t have a lot of kind words to say for many others, and what was considered his masterwork, this lengthy series, is now just a thing that happened to some, part of a career arguably built off the efforts of folks like Michael Moorcock and Robert Anton Wilson. Could be. I haven’t read either. My thing has always been that artists are going to disappoint you now and then, and that’s just part of being an artist. Look at Martin Scorsese, not just his filmography but the way he studies other filmmakers. He’s effusive in his praise for Elia Kazan. Others may discredit Kazan’s work due to his shameful naming of names during the ’50s Communist witch hunt, but Scorsese focuses on the work. Anyway, I waited long enough for some sort of hardcover reissue of The Invisibles and finally got it in a huge one volume omnibus tonight, so I figure I might as well get started and see what all the fuss was about.

This first issue is relatively straightforward, focusing on one Dane McGowan, a Scottish teenager who’s bright but burning with anger at the world he finds himself in. He’s on a bad path, throwing Molotov cocktails with his friends, but people are watching him, people who need him. These are The Invisibles, a secret society led by King Mob, a bald man in leather modeled on Morrison himself, but cooler. Morrison’s 1994 editorial, as well as his memoir/comics history Supergods, let me know this was a kind of magickal act, depicting a fictional avatar having adventures he wanted to have, meeting women the Morrison in our world wanted to meet, and lo, it worked.

Dane is a special young man, and likely the reader’s entry point into the weirdness behind our everyday illusions. Interestingly, Morrison doesn’t give him that special girl to love or lust after, that symbol of innocence or unattainability. Dane really has no interests other than destruction. He’s a hotheaded blank. One night, on a Liverpool pier, he spots young John Lennon and Stuart Sutcliffe smoking and discussing their futures, before they disappear. Dane tries to deny what he’s experienced, but we know he’s probably in for a whole lot worse and more amazing than this. We get a psychedelic scene, with a sort of prime-era Lennon being summoned in a magic ritual by King Mob. Seems he wanted some advice about Dane. 

After getting caught trying to firebomb his school, Dane is sentenced to Harmony House, a grim reformatory, where we soon see the headmaster serves some horrible dark god. We’re more in Clive Barker territory than Dickens or Orwell. All the kids in Harmony House have their individualism, their souls, burned out of them, leaving just a servile shell. I thought it was interesting that Morrison also has them all neutered (“made smooth down there”), and I’m expecting maybe there will be more examples of sexuality being an aspect of personal power and identity. We may have already seen another example in Ragged Robin, another Invisible who looks to be traditionally attractive but makes up her face like a doll or female clown.

Steve Yeowell has always been an underrated artist, with not the most attractive style but distinctive. He’s quite good at hair and body language, not bad at body language and drapery, but not very exciting at page design/composition. As with the recent Flex Mentallo collection, the colors here are not just gradated but in a cooler palette than the originals, but the choices are more effective here, the gradations adding richness without diluting power. The first issue cover, redone here for the omnibus cover, is still one of the more effective, striking comics covers I’ve ever seen, a simple image of a hand grenade framed by bright colors to make it pop, a promise of a mental explosion within.

Double-sized, it’s a very effective introduction to the series. Young Dane, a boy of promise who needs a guiding hand, rescued from certain death by a future mentor in King Mob. It’s true, Morrison might have come up with some other ways to foreshadow and build interest for King Mob aside from just having his name show up as graffiti several times, and maybe he could’ve held back that appearance longer, but it works pretty well. We get just enough of Mob and Robin to be intrigued, and enough of Dane to at least be interested in him finding a better outlet for his anger. There are some signs and portents, such as an explanation that beetles are symbols of death and rebirth, but Morrison takes a sound approach of establishing the characters and the grim real world before unloading all the crazy ideas, theories and conspiracies. He could have justified Dane’s anger by having all the adults around him be horrible, but he is more balanced and mature here. Dane’s mom is the main problem, but there’s a caring teacher who goes out of his way to help Dane, and Dane rejects him. Obviously he’s got a ways to go before he becomes what he’s supposed to. 

More to come.

—Christopher Allen

Troop 142

Writer/Artist: Mike Dawson

Publisher: Secret Acres $20 USD

This is a graphic novel about a bunch of kids at a summer camp sponsored by the Boy Scouts of America. It could be straight-up comedy, it could be an earnest coming of age story, and it could be a critique of the BSA philosophies. And it turns out it’s all of these things. I’ve enjoyed Dawson’s work since his co-authored indie series, Gabagool, which also dealt with adolescent angst, humiliation and competitiveness. It’s more accurate to say that’s the only other work of Dawson’s I’ve read, though I really like it and want to catch up on what I missed. That said, yes, there are some problems with this overall enjoyable book.

First, though, let’s be clear that Dawson has a really appealing line. There are over half a dozen important characters in the book, and he’s able to make them distinctive without resorting to caricature. The settings are drawn fairly realistically and he gets all the details right, but everything’s reduced to its essentials. Eyes are dots, eyebrows are thin, singular lines, hair is usually an outline with a few lines rather than a lot of lines. The camp setting serves him well because he can use black for nighttime backgrounds, and simply rendered bushes and trees for daytime. Which isn’t to say he’s cheating; he’s just an efficient storyteller. When he needs to draw a rainstorm, it looks like a rainstorm. Woodgrain looks like woodgrain. The details are there, but used sparingly.

There are a number of minor stories here, or let’s call them incidents. Dawson’s funny. There are some good setups and payoffs here involving typical camp stuff, drug stuff, horny teen stuff. Better yet, he really remembers and understands adolescence. At any given moment, you might be called upon to compete with someone, maybe a footrace, feat of strength, or putdown contest. You can want to kill your best friend for not having your back when another kid makes you feel like shit. Your parents are always an embarrassment, and if they’re not, you have deeper problems. All the kids in this story are trying to navigate their week at camp to make it the best as possible, with strategies to either do their best, stay under the radar, or look for distractions in drugs, porn, pranks or the few females present. 

Into this mix, Dawson also explores some adult characters, mainly a hardass veteran camp counselor who’s very by-the-book, and the nebbishy, liberal new counselor who’s mainly there to bond with his sons, and is hypersensitive to unfairness or faulty logic. You feel like he’s experiencing camp, or at least his adolescence, all over again by being here, which just makes him even more awkward as a short-term leader of men. 

Most of this is played for laughs, but the anger and betrayal is real, too. Whether it’s at camp, a couple’s vacation, or work retreat, who hasn’t had that early screw-up that is all the worse because you’re stuck with these people who are pissed off at or freaked out by you for several more days, and you have to try to redeem yourself? 

Dawson doesn’t have one main narrative, nor do the stories build to one big climax. It’s messy and inconclusive, like life, and I appreciate that, though of course some people look for their fiction to be tidier. There might be a character or two too many. And there are some difficulties discerning Dawson’s point of view, particularly during a last night campfire speech from the head of the troop about the creeping menace of homosexuality. That is, it’s pretty clear that Dawson thinks this is an outdated, negative view the Boy Scouts of America hold, but there’s no further discussion of it, no repercussions. There’s a lot of homophobic, and homoerotic, words and incidents in the book, because it’s set in an indeterminate era (it could be the ’90s, it could be today), and for some youths, calling other kids “queer” and “fags” and making gay jokes or performing some homoerotic hazing is all part of adolescence and figuring out one’s sexuality and how one wants to treat people. 

But whereas that aspect of the book was disappointing, Dawson brings some real depth to his characters. The “good” kids are guilty of some heinous shit, while our liberal adult stand-in dad character totally loses it and crosses the disciplinary line, while the hardass dad has more going on than that. He’s just trying to relate to his son and the other kids in his own way, and he fails in a different way than the liberal guy fails, but they both fail and both succeed to some extent, because at least they’re there with their kids, experiencing something with them. It’s hard to come up with good jokes while at the same time exploring various shades of humanity, exploring pain and fear and shame in a meaningful way, but Dawson does a pretty terrific job here.

—Christopher Allen

A Very Spidey ’70s

It’s not really that important that Spider-Man is 50 years old this year, but it’s nice he’s still around. He was probably the first superhero I ever drew as a kid, and it’s really no wonder he’s the favorite character of so many comics readers, because he’s the first nerd hero. He made it okay to stick your head in books and learn about Science or anything else that wasn’t cool because hey, something might just happen and the shoe would be on the other foot. Even though that power and responsibility mantra was hammered into our heads over the years, who hasn’t fantasized about getting powers without that fantasy leading to thoughts of payback?

Before I was about thirteen, I never had many comics, but what I had were pretty choice, like Origins of Marvel Comics and those little pocket-size collections of the early issues of Amazing Spider-Man, as well as a Fireside Books collection of a handful of Lee/Romita ASMs under a painted Joe Jusko (I think) cover.

I could enjoy the after-school reruns of the primitive ‘67 Spider-Man cartoon, with its jazzy score and reused sequences, but shunned the Spidey Super Stories comic as being for babies, featuring a tame Spider-Man in line with his portrayal on kids show, The Electric Co. I did like doing an impression of that Spidey, though, when he would look puzzled and a “?” thought balloon would appear over his head, with the sound effect, “Err-REOW?”

The first actual Spider-Man comic books I had were a couple of consecutive issues of ASM featuring Nova as a guest star—on one cover they were chained to an anchor and about to plunge to watery graves in what was probably the Hudson. The only places to get comics then were 7-11s or White Hen Pantry, another convenience store chain. 7-11s had what I think were called Valu-Packs, which were three comics sealed in plastic, two in a row of a popular title, with a lesser title in the middle where you couldn’t see it. This is how I got issues of Thor and Conan the Barbarian, both of which I hated at the time. I wasn’t interested in DC, either. It was Spider-Man first, followed by maybe Fantastic Four, Iron Man and Incredible Hulk, and that was about it. Strangely, I never saw an issue of Avengers until I turned 13.

Years before that, I had memories of taking some Amazing Spider-Mans and what was probably Peter Parker, the Spectacular Spider-Man #1 and cutting the figures out, so I could then paste them onto this G.I. Joe footlocker I had. I put little toys and other junk in there, never G.I. Joe. I don’t think I ever even had a G.I. Joe, so who the fuck gave me this footlocker? Anyway, I know it was Peter Parker, because I remember cutouts of The Tarantula on the footlocker. He appealed to me because his costume was this evil variation of Spider-Man’s, with the spiky (poisoned?) boots and the way the mask was cinched tight in back with ribbons. Iron Fist’s mask is basically another ribboned variation of Spider-Man, too. I would regret cutting up those comics, of course.

I remember reading the issue where Spidey had his own Spider-Mobile (I think this was a Gerry Conway idea?), and thinking it was cool. Why wouldn’t a costumed hero who can swing carefree through the city, and who lives in an apartment building with no garage, want an outlandish dune buggy to navigate Manhattan traffic? I didn’t question it at all, probably because I was used to Batman cartoons and Mego vehicles and play sets. The big superheroes put their symbol on everything, and have lots of gadgets and vehicles. Of course.

What I lacked in actual comics was made up briefly by the 1979 Spider-Man TV show, which generally had about three minutes of action per episode. Much better than this was just playing superheroes with friends, especially one really good friend I had when I was eight or nine named Brian. Brian was as gay as a parasol, looking back, but hey, if you want to play superheroes, I can put up with a little singing along to your portable record player’s Andy Gibb and Shaun Cassidy singles, or your putting on a variety show with Donny & Marie Osmond figures. And while I preferred to be Spider-Man but would switch to Thing or Hulk or Iron Man or even Green Lantern, just for variety, if you want to only and always be your own creation, Wonder Lad (Wonder Woman’s nephew), then that’s fine by me. The important thing is that we’re running around the yard, pretending to fly and beating up bad guys with “Kssh!” sound effects.

I had the original webshooters. They were blue plastic and strapped to your wrists and you would press a button and they would shoot out a suction-cup-tipped dart with a string on the other end, and you could pull stuff to you, or if you shot a window or smooth surface, act like you were swinging on your web to get to there. I remember playing like this, alone, when I spotted this girl I knew, Larissa Schmidt. Larissa lived in my apartment complex, had a dad who was a cop, and didn’t like me at all. This was entirely justified, because I had tried to look under her dress in first grade, earning me a kick in what would eventually be my nut sack. I had a red mark there for a couple years afterward, so in retrospect, I probably should have mentioned it to my parents, but then how to explain my sexual assault? It was silly to think a dad, even a policeman dad, would want to beat up a seven year old kid for liking his daughter, anyway. 

So when I saw Larissa, I hid my webshooters under some dead grass and went to show her this Corgi James Bond Aston-Martin I had, which had a working ejector seat. I guess I knew the webshooters wouldn’t impress her, but this car had a good chance. It didn’t do anything for her, and I returned to my hiding spot to find the webshooters gone as well, teaching me an important lesson about with great toys comes great responsibility, or that women are a huge pain in the ass. 

—Christopher Allen

ADD on A Treasury of XXth Century Murder: Lovers’ Lane - The Hall/Mills Mystery

What else is there to say about Rick Geary’s Treasury of 19th/XXth Century Murder series, published by NBM? The series has been going on forever, every volume is a delightful and offbeat look at a genuine historical murder mystery, and Geary is probably one of the three or four most talented and accomplished North American cartoonists alive today. If sales were based on quality alone, each new volume in this series would be selling millions of copies. For surely millions of readers would enjoy this literate and visually stunning series, the overarching subject matter of which has informed untold successful movies, TV series and novels – murder.

From Cain and Abel in the Bible, to Alan Moore and Eddie Campbell’s From Hell to Ed Brubaker and Sean Phillips’s Criminal in comics, from Agatha Christie to Donald Westlake in prose, murder has long been probably the second-most consumed form of entertainment after pornography, and sometimes the lines are blurry between the two. Certainly both can deliver titillation and spectacular climaxes, although stories about murder can contain subtlety and nuance few works of pornography would ever aspire to. At its best, stories about murder, both fiction and non-fiction, can tell us something about ourselves and our world.

And of course, there are nearly as many ways of telling a story about a murder as there are murders themselves. But few artists have created such a powerful and engaging niche for themselves with this genre of storytelling as Rick Geary has. For as standard as many of his storytelling devices seem to come with every project he tackles, the strangeness of the stories and the sheer, unadulterated joy he takes in telling them make the Treasury of Murder series indispensible for lovers of true crime, and for aficionados of top-notch comic book storytelling. None of these volumes has ever disappointed me in any way. Whether as seemingly well-known a tale as that of Lizzie Borden or the assassination of Abraham Lincoln to the virtually unknown-to-me stories about The Bloody Benders, or this one, about the Lovers’ Lane murders of a man of the cloth and his mistress, Geary always delivers an astonishing amount of information. Because murder is messy and real life isn’t fiction, we don’t always find out who exactly dunnit, but I think it’s safe to say no reader has ever closed one of Geary’s murder books feeling that facts were left out, or that the whole story wasn’t told.

In this new volume, Geary introduces a bizarre murder scene and then establishes the various suspects and motivations. Given the nature of the killings, there’s little doubt that it was personal, and primarily spurred by the relationship between the two lovers. But many questions can be asked about the killer or killers, and precisely what it was about the illicit affair that made murder inevitable. As always I am most fascinated by how Geary ties in the moral standards of the day and the reaction to the world at large to both the murders and the secret events that led up to them. And, as always, I am blown away by the meticulous beauty of Geary’s artwork; though he employs many, many lines in creating the worlds in which he immerses us, never does a line feel unnecessary, extraneous or flamboyant. Somehow, every line Geary lays down, every silhouette he chooses to use, is perfectly placed to tell just precisely the story he wants to tell us, in just the manner he wants to tell it in. Few writer/artists in the history of comics have show such sustained control over their instrument, while at the same time offering up exquisitely produced comics again, and again, and again. 

Some of the books in this series leave little doubt who the perpetrator or perpetrators was or were. Some of the facts in some of the cases introduce so much doubt that Geary can only present them and ask the reader to render judgment, or not. But the delight in these books is not in the solving of a mystery, or the closing of a case. The delight in Geary’s ongoing investigations into some of the weirdest murders in history is seeing how he gathers his facts, and how he lays them out for us, and the little touches he injects along the way that add gravity, legitimacy and often whimsy to his reflections on the darkest of all human impulses.

Alan David Doane 

Look at ‘em Go, Look at ‘em Kick

The idea behind Kickstarter seems very 21st century, does it not? As we become one global village, constantly connected by iPhones and Twitter and that new one where you pin stuff to your computer (which seems to me like it would damage the screen, but what do I know?), more and more we’ve seen people use technology to reach out and hit somebody up for a buck or two. In the internet age of comics, we’ve seen publishers successfully use the World Wide Web to ask for a hand up when times were tough, by posting special sales and spreading the word on websites, blogs and social networking sites. Hell, I’ve held a few fire sales on my websites myself, turning to my readers when times were tight and asking them to consider buying stuff from me to help me keep the sites going, or keep my kids fed, and if you have a website that operates at or near a loss, you know at the end of the day the lines blur and it all comes under the heading of cash needed to continue operating as usual. 



People looking to publish their comics with financial help gained through Kickstarter aren’t, as a rule, looking to maintain their operations, though. They have some new idea or new iteration of an old idea, and they work up a presentation with various levels of participation, and then they make their pitch for all the world to see. In this changed financial environment we now inhabit (and have since at least 2008), it’s not just newcomers to the industry who are looking to crowdfund their project, but even names you know have raised their flag to see who salutes it. The idea seems to have created a division in comics, from those who see it as the ideal expression of the intersection of creativity and technology, to those who frown upon it with great disdain. I guess I’m in a third camp, in that, like the majority of people living on the planet, I don’t much care about Kickstarter comics projects one way or the other. I figure, no matter how you fund your comics project, if it’s good enough, if it will appeal to me, eventually I will hear about it.

The truth is, and this is the dirty little secret of many comics critics, I don’t care about 95 percent of the “projects” that I see. The majority of the review copies I get from would-be “indy” comics creators demonstrate an overabundance of funding and a staggeringly underwhelming amount of talent. In this era of capital contraction, many wannabe publishers are relying on PDF files instead of sending out hard copies of their comics, and that’s beneficial in a number of ways. First, it costs them less. Second, it takes critics much less time to evaluate whether the project is worth reading in full. And third, it’s better for the environment, go hug a tree and congratulate it for still being alive, yay the environment.

As long as I have been writing about comics, and that goes back to the latter days of the Clinton administration, there have been too many people dying to get into comics, and too few with anything to actually say within the medium. And I think that’s where things often break down for these untested, unseasoned hopefuls. They grow up on a steady diet of professional comics, and they are absolutely dying to get into the industry and make a career out of it, but they have little life experience to inform their comics and even less talent with which to express whatever minor thoughts or ideas have shot across their brains in their fervor to “be a part of comics.” The very worst, most discouraging review copies I see are from people who have huge ambitions to be comics creators, apparently hundreds or thousands of dollars to spend sparking their little dreams, and little to no talent with which to pry their way into an industry that is already chock-full of mediocre hacks. See, for example, the recent documentary Comic Con Episode Four: A Fan’s Hope to see the sort of energy people with no real hope of ever making a splash in comics devote to, well, trying to make a splash in comics. And when one ponders what a miniscule portion of the overall entertainment dollar that comics manages to seize every year, it’s a wonder that the obituary columns in newspapers across the country aren’t filled to bursting with tales of would-be creators who decided to end it all rather than continue not living the dream.

I don’t understand it, I really don’t, this impulse to swim upstream against the surging tide of disregard and rejection that sweeps thousands into the vast ocean of never-gonna-happen every year. I think deep down I suspect that if you truly do have the talent to write or draw comics that are better than mediocre, that eventually you will find your way in somehow due to nothing more than the quality of your work. It seems to me, and this is advice I have given more than one wanna-be comics creator, that if you truly get down to it and practice your craft, if you keep making your comics and focus on making them as good as they can be and as powerful an expression of your inner voice as you can, that eventually you will have samples that are so superior to those of your competitors in the slush pile that publishers will be knocking down your door to let you have a seat at the table. 

In the old days, the big publishers had anthology titles in which starting creators could hone their craft and experiment with styles and approaches until their true gifts became apparent. There’s a reason no one publishes anthologies like that anymore, and that’s because they sold poorly, and that’s because they pretty much sucked. I’m thinking of the old issue of Weird War Tales that I spent months tracking down and scores of dollars to buy because Frank Miller had one of his first handful of professional jobs in it. Yeah, it really blew. And these days it probably goes for a buck or two. 

I don’t begrudge anyone trying to raise funds for their project on Kickstarter, or anywhere else. Presumably most people doing so are sincere in their efforts, and nobody is holding a gun to the heads of the people lining up to donate their fifty cents, or fifty dollars, or whatever the going rate is. I assume the system will eventually find out who the fraudsters are on there and treat them accordingly. But for those who really, really want to get into comics? If you have something to say within the comics medium, then say it. That doesn’t mean you have to immediately get it published, or even just posted to the internet, but if you must do the latter, I guess, go ahead. But be aware that almost no one’s earliest work is worth looking at, and that the more you practice, the better you’ll get, and eventually, if you’re good enough, say, five or ten years down the line, you might be good enough to get published. If that’s not good enough for you, if you want more and you want it now, then good luck to you, but you’re probably not going to make it, and your eagerness probably outpaces your talent by a ratio of 100 to 1. But go for it, because the recycle bin for my email account is emptied every day, so there’s plenty of room for your must-see project.

Alan David Doane 

R.I.P. Joe Kubert 1926-2012

I would point you to more knowledgeable comics historians like Mark Evanier and Tom Spurgeon for their thoughts on the passing of this comics giant, but I do think it’s important to note this passing. As a Marvel Comics aficionado, I didn’t grow up reading much of Kubert’s work, as much of his career was spent at DC, so I don’t have any particular nostalgia for Sgt. Rock or Hawkman or Viking Prince. Still, some time in the early ’90s I did make efforts to correct the gaping chasm in my comics knowledge, buying some of the Greatest Stories volumes in which Kubert was featured, and then later the Tor Archives and Showcase Presents volumes, and even Fax from Sarajevo, part of Kubert’s late-career move into more adult(?) work. Adult might not be the right word. I don’t know if it was inspired by Will Eisner’s graphic novels, many of them about Jewish life, or if it’s just a natural outgrowth of being a senior citizen in a medium that’s thought of as pandering to juveniles, but Kubert should be lauded for stretching a bit in those later years, even if it should also be noted that his decades of Sgt. Rock stories are, of course, fairly serious studies of heroism and the impact of war. Whether teaching, drawing some younger writer’s script, inking his son, or doing it all himself, Kubert never stopped working, and his art, while lacking the heavy blacks of his ’50s through ’70s material, was always strong even in its economy, and always distinctively his. With one of the longest careers while still maintaining a high level of craft, Kubert was a giant, and there are very few of them left. If an artist has had an impact on your life, if they’ve made art that’s thrilled or touched or inspired you, take the time to tell them.

—Christopher Allen

Rolling Stone’s 15 Essential Batbooks

Sean T. Collins does yeoman work here with a tough remit. From the Intro, he admits some of the books on the list are deeply flawed, and some, like Batman: Court of Owls Vol. 1 and Batman: Earth One are too new to be considered “essential,” and I daresay neither will be considered essential, ever. But I can understand their inclusion. I would nitpick that as much as I like them, three Grant Morrison books is one too many for a list of 15 and a character who’s been around 83 years (and if you have to have three, isn’t The Black Glove better than R.I.P.?). More importantly, why no representation of O’Neil/Adams’s run, (collected in Batman Illustrated: Neal Adams or Batman: Tales of the Demon), which among other things debuted Ra’s al Ghul, upon which much of the Nolan film trilogy is based, and they also did the first really murderous, darkly humorous Joker. And what about the Englehart/Rogers run (collected in the now OOP Strange Apparitions but not hard to find), which had a Batman able to pursue a romantic relationship with his best match, Silver St. Cloud, while not losing sight of his mission, not to mention presenting a Joker as fiendishly clever as any seen before or since? Either or both of these would have been better choices than the throwaway floppy Untold Legend or Earth One, which is just the latest reboot of Batman’s origin, with a mediocre creative team and changes for their own sake that will have no impact, as the Earth One books are rather self-contained and not related to the DCU continuity. And are the Batman Chronicles really as essential as Dick Sprang or Jerry Robinson stuff that came a few years later and has more of the elements and characters most people associate with Batman, just because the very first Batman stories are more historically important? But hey, around a dozen of the most notable collected Batman stories out of a possible fifteen is solid work. At least he didn’t pick The Dark Knight Strikes Back.