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ADD’s 10 Best Comics of 2011

Criminal: The Last of the Innocent by Ed Brubaker and Sean Phillips (Marvel/Icon) — Nuanced and bold, a new high-water mark for Criminal, which continues to be the best regularly-published comic book around. Check out the Flashmob Fridays reviews.

Incognito: Bad Influences by Ed Brubaker and Sean Phillips (Marvel/Icon) — Not quite as soaring as the very best of Criminal, Incognito still manages to entertain and provide the sort of thrills corporate comics don’t even bother with anymore.

League of Extraordinary Gentlemen: Century 1969 by Alan Moore and Kevin O’Neill (Top Shelf) — This series has only gotten deeper and better since freeing itself of DC’s control.

Neonomicon by Alan Moore and Jacen Burrows (Avatar) — There was a lot of outrage and controversy surrounding this title, but I thought Moore conveyed a lot of subtext and genuine horror in this Lovecraft-inspired title, every issue of which had me giddily anticipating more, even as it plumbed the darkest depths of human and inhuman cruelty. 

Daredevil by Mark Waid, Marcos Martin and Paolo Rivera (Marvel) — As Tucker Stone recently noted in his interview with Tom Spurgeon, this title stands out simply because it is good superhero comics, and Marvel and DC don’t know how to do that anymore. It is, therefore, a miracle. Flashmob Fridays covered this one recently, too.

Treasury of XXth Century Murder: The Lives of Sacco and Vanzetti by Rick Geary (NBM) — If you’re not following this continuing series of self-contained graphic novels centered on true crimes of the past, you are missing out on some of the most entertaining, witty and well-crafted comics being produced in the world today.

Little Nothings Vol. 4: My Shadow in the Distance (NBM) — Whimsical, genuine. Here’s my review.

Batman: Legends of the Dark Knight - Marshall Rogers (DC Comics) — My nostalgia gene doesn’t usually express itself, but the Englehart/Rogers/Austin Batman stories were the first Batman comics I ever loved, and my 10-year-old self is very happy this collection exists.

Avengers Academy by Christos Gage, Mike McKone, Tom Raney and others (Marvel) — Not quite as good as Daredevil, but head-and-shoulders above the average, unreadable current-day Marvel comic. And any book with art by Tom Raney gets a look from me, because he is just an amazing artist and brings a great deal to the projects he works on.

Walt Disney’s Donald Duck: Lost in the Andes by Carl Barks (Fantagraphics) — Quite simply, some of the best comics of all time, in the most beautiful design and format of any book I saw all year.

Flashmob Fridays on Criminal: The Last of the Innocent

Click over to our spinoff blog Flashmob Fridays to read what the gang has to say about the latest release from Ed Brubaker and Sean Phillips, The Last of the Innocent. And we hope you have a happy holiday and a peaceful and prosperous new year!

Five Questions for Box Brown

I first reviewed some Box Brown comics about a year ago, when it seemed like no one had much heard of the emerging cartoonist. I had became aware of him on James Kochalka’s message board, and in the year since I looked at Everything Dies, Brown has fairly exploded into the consciousness of people interested in comics, not least because of his efforts with Retrofit Comics. On Friday over on our new spinoff blog Flashmob Fridays, the [FMF] team weighs in on Brown’s latest effort, The Survivalist. — Alan David Doane

Who are you?

I’m Box Brown. I’ve been making comics of all kinds since 2006. Lately, I’ve been working on a lot of non-fiction comics but The Survivalist is pure fiction so that was an exciting change for me.

What led to the creation of your new book The Survivalist?


When I set out to create The Survivalist I wanted to put a specific character type in the center of the story. Noah is a conspiracy theorist. He’s the type of guy who’s highly influenced by the stories of the Bilderberg Group and the Illuminati and he believes that “big pharma” is to blame for a lot of the world’s troubles. As a skeptic, I’ve become interested in these types. It’s so opposite my own thinking that it just fascinates me. I’ve listened to countless documentaries and podcasts about conspiracies. It was through these podcasts that I became interested in all of the weird products that are advertised to conspiracy theorists (tent, dehydrated food, urine-to-water systems). The book really started out with that character and his things. I really wanted to get into the mind of a person like that.

What is the fascination?

What would motivate someone to become this extreme type? How true to their convictions are they? Ultimately, I think Noah isn’t much different from anyone else really. I still find those types interesting.

Not to give anything away, but it seems like there could be a sequel to this work.

Not sure if Noah will ever reappear, but his favorite podcaster “Dick March” probably will. He was my favorite character to write, even though he appears only as a disembodied voice.

How do you fit The Survivalist into context with your previous comics?

I think people who haven’t read the story though would be surprised that while drawing it, it reminded me more of my old webcomic Bellen! than Everything Dies. A lot of the dialog is between these two major characters, male and female. It’s not a romantic relationship as it was in Bellen! but their dialog is kind of similar. I’m hesitant to get deep into the plot as most people haven’t read it yet.

Buy The Survivalist from Amazon.com or directly from Blank Slate. For reviews of The Survivalist, visit Flashmob Fridays this Friday. 

Six Ways to Read Comics for Free

I originally wrote this for iTaggit.com back in 2008. It seems to me it’s more relevant than ever, so I thought I’d dust it off as food for thought for budget-minded readers as 2012 approaches.

There are not too many people I know that are not feeling the pinch right now, and have been for the past several years. The price of nearly everything seems to have increased by up to 200 percent or more, and short of space aliens landing and gifting us with a new, working financial system, there’s no reason to think things are going to improve. If you love comics, now is a great time to explore alternative ways of reading comics. Here are six ways you can satisfy your thirst for great comics without cutting into your household budget.


                                  

Your Local Library
— One of the fastest-growing markets for comics is the library right in your hometown. Librarians talk to each other a lot, and for the past few years they’ve been talking about comics. Now, a visit to your local library may or may not turn up all sorts of graphic novels; mine, for instance, has a sizable manga section as well as great works like The Castaways by Vollmar and Callejo and the entire Sandman collection by Neil Gaiman and company. But they don’t have all the graphic novels I would like to read. What can you do in a situation like that? Luckily, your library is very likely not an island.

Many libraries are part of regional networks that trade books, and that interlibrary loan system opens up your choices to a far vaster array of books than is at first obvious on the shelves of your brick and mortar library. Go online and investigate the options your library makes available to you, or stop in and ask them if they have an interlibrary loan program. If they do, ask how you can access its listings to see what’s available to you. Search for “comics,” “graphic novels,” and of course, run a search for the names of authors whose work you’d like to read.

You’ll also find prose books on the subject of comics, books on how to create your own comics, and DVDs related to the subject as well. You’ll need a library card, of course, but that’s one resource no thinking human being should ever be without. Once you start looking into the options at your local library, and the other libraries they allow you access to, you may never have to spend a dime on comics again!

* Online Comics — Your options for reading comics online are limited only by your tastes and your willingness to experiment with new ways of delivering comics to your brain. Some people will never adjust to reading comics on a computer screen, while others take to the idea like it’s the most natural thing in the world.

Newsarama posted an article on the subject, and a LiveJournal writer posted his gigantic list of free, online comics. That list is far from complete, but it will give you an idea what is out there, and take you months to read all the strips if you choose to do so.

And, I have to mention my favorite online strip, American Elf by James Kochalka; his site has free access to the entire near-decade of his daily diary strips, as well as other features, many of which are free. And if you really dig his stuff and have a couple bucks a month to spare (or 20 bucks a year), it’s all yours along with the comfort of knowing you’re helping one of the internet’s online comics pioneers (and most talented cartoonists, to boot) feed his family.

* Have a Seat — Many bookstores, from big chains like Barnes & Noble to your local independent bookstore, provide a comfy chair and a welcoming environment in which you can relax and browse their wares.

This isn’t entirely for the sake of charity, of course — they know a certain percentage of browsers will succumb either to guilt or heightened interest from perusing an interesting book for a while, and those people are more likely to spend some money from time to time. It costs the stores virtually nothing and increases their bottom line.

Now, don’t be obnoxious about it — browse one or two books, keep them clean and salable, and put them back where you found them when you’re done. And if you can afford it now and then, definitely spend some money in these stores to show them that offering this sort of service is a wise policy that pays off in the long term.

* Friends with Comics Benefits — As if my previous suggestion didn’t make you feel enough like a freeloader, here I go, suggesting you borrow comics from your friends. Face it, some of your friends have better taste in comics than you do, and if you promise to treat their comics right, they just might let you take home some great reading material once in a while.

Of course, it’s only fair that you return the favour and let them borrow a few of your comics. I know the very suggestion fills you with dread and sets a dull buzz going in the base of your skull, but come on, they’re only comics. Share, already!

* Torrential Downpour — Have you explored the comics available through BitTorrent? I don’t mean illegal ones, either. Sure, there are plenty of those to be found if you know where to look, but there are also public domain and creator-approved torrents that you can download and enjoy with a clear conscience. Despite what some archaic organizations might like you to believe, BitTorrent is a great way to share files with your fellow internet users. A great program to use is uTorrent, which doesn’t use much of your computer’s memory and has a boatload of options you can tweak to get your BitTorrent experience the way you want it.

Sequential Swap — Finally, a great way to get rid of your old, unloved graphic novels and replace them with fascinating new reading material is Sequential Swap. This site puts comics readers all over the globe together and allows them easy access to the trade lists of all the participating members. I’ve done scores of swaps on Sequential Swap over the years, and most everyone on the site is friendly and fun to swap with. You’ll have to pay shipping costs to get your books to your fellow swappers, but in the US if you send by Media Mail, the average graphic novel costs just two or three bucks to send anywhere in the country, a real savings over the 15-25 dollars you’d otherwise have to pay for the graphic novel you’ll receive in return. 

Believe me, I’m feeling the pain of this economic paradigm shift, too. I’ve tried every method on this list, and they all work. See which ones match your temperament, interests and resources, and explore the wide world of free comics. Let me know how you make out, and if you have any other tips for free comics reading, feel free to email them to me and I’ll pass them along here on TWC.

— Alan David Doane
ADD Reviews Dark Horse Comics’ Watermark

The dictionary defines a watermark as “faint design made in some paper during manufacture, that is visible when held against the light and typically identifies the maker.” Dark Horse defies this rather conventional view with its digital watermark, by making it bold, not faint, visible at all times, and applying it not to paper but to digital review copies rather than paper.

“Wait a minute,” you’re no doubt saying, “I’ve seen a digital watermark on promotional items from Marvel, and they’re not that bad.” Well, that’s Marvel, my friend. They stick a watermark in the corner, sometimes obscuring a small part of the artwork, but Dark Horse? They want to make certain you can think only of the watermark when trying to immerse yourself in whatever it is that lies beneath it:





See what I mean? Now multiply that times 6 panels or so per page for 242 pages. I think you’ll agree that, for staying top-of-mind and really drawing the reader’s (well, reviewer’s) attention, The Dark Horse Watermark really hits it out of the park. No matter how hard I tried (for some damned reason or other) to read the material — it might be comics, I guess, maybe — underneath that watermark, at the end of the day, it’s all I could see, all I could think about, all I care to mention of the file I received. Kudos to the genius that thought up this amazing way to promote a watermark. Job well done.

Flashmob Fridays Returns!

If you’ve been with Trouble With Comics from the start back in 2009, you may remember a weekly feature called Flashmob Fridays. Chris and I have decided to bring it back, spinning it off into its own blog and bringing in some new writers (and some who worked on the first version of FMF) to get together each week and converge on a single comic or graphic novel. We hope you’ll join us for the new Flashmob Fridays. An introduction and archives of the original posts are up now, first new post likely to appear a week from tomorrow. Be there!

Alan David Doane 

There are two types of fans: superhero fans and comics fans. The problem is that most superhero fans mistakenly believe they’re comics fans.
Mail-Order Mysteries: Real Stuff from Old Comic Book Ads!

The ads in comic books are just no fun anymore.

Video games, movie ads, glossy full-page appeals to whatever dollars the kids have left over after buying the latest and greatest MP3s on iTunes, or whatever kids are spending their money on these days. Mine seem to spend it all on energy drinks. But it’s not like kids are reading comics anyway, right?

When I was 6 years old, I started reading comics, and I was the prime audience for the ads you’ll find all over Mail-Order Mysteries (Insight Editions). Author Kirk Demaris, who appears to have had a childhood much like mine, dives deep into the truth behind the hype of these frequently ludicrous and always dubious little ads, the ones that stick with me after all these years.

How could they not? I was one of the suckers who bought the stupid piece of metal you put in your mouth to supposedly throw your voice. It did nothing. I sent away for the foot locker full of 2-D army guys that weren’t even as entertaining as the ad that promoted them. Sea Monkeys? Of course I bought them. They were freeze-dried brine shrimp about the size of a molecule, and if they lived long enough in your tap water, you might kinda-sorta think you saw one swimming in there, just before they died. These are memories that last a lifetime.

And now in this highly entertaining new collection you can not only relive those nearly-criminal ads (or see them for the first time, if you’re too young to remember them), but find out the truth about the crap your hard-earned nickels and dimes eventually got you (sometimes you mailed in your money and that was the end of it — believe you me). 

Demaris has a lot of fun with the subject at hand, showing off pictures of the real stuff you’d get and going into some detail about the swindlers who masterminded this decades-long scam that touched the lives of millions and probably netted the companies hundreds, if not thousands of dollars, which they laughed all the way to the bank with. It’s a brilliantly-conceived trip down a narrow back alley of comics history that was long overdue for exploration, and unless you have no sense of humour or history, you’re sure to enjoy the book. Much more than I enjoyed those flat-ass army guys, that’s for sure.

Alan David Doane

The publisher provided a copy for the purpose of review.

Marvel in the ‘70s

Writer: Pierre Comtois
Editor: John Morrow
Publisher: TwoMorrows Publishing

Marvel in the ‘70s is a sequel to the author’s Marvel in the ‘60s (natch), which one would have to say had the easier route to success. After all, it was in the ‘60s that the “Marvel Age” began, with Stan Lee, Jack Kirby, Steve Ditko and others cutting loose with one fresh new superhero after another, like Spider-Man, the Fantastic Four, the Hulk, Iron Man, the X-Men, the Avengers, not to mention the villains and a distinctive, ingratiating narrative style from Lee that was part carnival barker, part pal. A book that chronicles the creation of something that was new and inspiring is naturally going to be fun to read about.

From around 1968 or so, Marvel Comics then went through a period that may be classified as growing pains. The sale of the company to Cadence Communications led to the ouster of longtime Publisher Martin Goodman, with Lee taking over the position. This role, and increasing time spent as Marvel’s ambassador, a real celebrity during this time, as well as the additional duties of expanding Marvel’s merchandizing and expansion into other media, meant that Lee was less hands-on in guiding the comic books. Even without the additional job duties, he would have had to rely more and more on new Editor-in-Chief (and writer of the most titles), Roy Thomas, because he was expanding the publishing line with ideas for new books seemingly every week.

The expansion of the line led to an influx of new talent, some of whom were impressive out of the gate and some who had to grow into the job, and quickly. Among the careers that started or at least took off at Marvel during the late ‘60s through mid-‘70s were Barry Windsor-Smith, Jim Steranko, Neal Adams, Gerry Conway, Marv Wolfman, Len Wein, Mike Ploog, P. Craig Russell, Doug Moench, Don McGregor, Steve Gerber, Jim Starlin, Steve Englehart and Paul Gulacy. At the same time, long-simmering resentments caused by Lee’s power, fame, and editorial interference led to a John Buscema essentially taking his creativity down a gear, and Jack “King” Kirby, the co-creator with Lee (and in the case of Captain America, Joe Simon), most of Marvel’s most popular characters, also gearing down, biding his time, and taking his talents and filed-away characters and concepts to rival DC Comics when the opportunity came in 1970. Other Marvel veterans like Gene Colan, Don Heck and Gil Kane (not there for Marvel’s glory years) were shuffled from one book to another, with mixed results.

It’s a fascinating period in Marvel’s history, with some failed experiments and the collision between the generation of Marvel writers and artists who got into the industry when comics were a disreputable industry where those who couldn’t become successful novelists or commercial artists ended up, and the next generation of kids who grew up wanting to make comics, and had also immersed themselves in other science fiction, fantasy, philosophy and the mind-expanding substances of the era.

Comtois takes this complicated period and reduces it to one dubious thesis, that the period from 1968 to 1980 represented Marvel’s “Twilight Years,” after which they would never again reach the previous heights of creative and commercial success. He further hinders himself with a restrictive format: the story is told within chronological reviews of selected comic books. It’s a workable, even novel, format for the book’s purpose, but requires both Comtois and editor Morrow being able to shape the text into a dramatic narrative that backs up early assertions with the accretion of supporting evidence, and develops story threads into satisfying, credible conclusions. Unfortunately, neither are working up to the level required here.

Case in point: Jack Kirby. Early on in the book, Comtois informs us that for the final 20-odd issues of his venerable run on Fantastic Four, Kirby was basically phoning it in. The geyser of new characters and concepts had dried up, and he was going through the motions with Doctor Doom and the rest, with the same old familiar poses and a decreasing dynamism. I’m not interested in arguing a subjective opinion, and the work has to stand on its own, but would it not have been fair to point out the lack of new ideas and verve on the book were largely due to Kirby’s deteriorating relationship with Lee? It’s one thing to prefer the work of Lee over Kirby, or at least Lee’s ‘70s output vs. Kirby’s ‘70s output, but quite another to gloss over widely reported tensions that contributed to Kirby’s last Marvel ‘60s work not being among his best.

Although Comtois makes little reference to developments at DC Comics or other publishers throughout the book, and indeed does little to place ‘70s Marvel in the context of ‘70s America, he can’t help but throw more darts at Kirby by dismissing wholesale his Fourth World opus, books that, while they were relatively mediocre sellers at the time, have gained in critical stature since. One doesn’t have to like them to note that the passing of time has brought new appreciation for them, or to note that almost all of Kirby’s ‘70s work for both DC and Marvel is currently back in print. It’s just being fair. Comtois complete his specious assessment by noting sales of the books dropped off early on, right after Vince Colletta was dismissed as inker (the implication being that Colletta was doing fine and was an established commodity as Kirby’s inker in the past, and that he took fans with him once Kirby fired him and started working with new inkers like Mike Royer). Comtois also claims that the Fourth World books failed by lacking humanity. There were certainly human characters in the books, like Jimmy Olsen, Guardian, the Newsboy Legion, and Oberon, with Orion’s human friends acting as a Greek chorus for the human race throughout the New Gods series. One might also note that the Orion/Darkseid conflict was just a father/son conflict on a grand scale, but suffice to say, Comtois’ antipathy to Kirby’s work from this point and beyond is a bell rung loud and often in the book, despite Kirby being absent from Marvel for most of the decade discussed.

Comtois’ biases don’t stop with Kirby. He has particular loathing for Gil Kane’s style, with his up-the-nose poses and hand-wringing characters. Only when there is a strong inker he likes, such as John Romita, Sr. on Amazing Spider-Man or Klaus Janson on Daredevil, can he tolerate Kane. There is also a bias in favor of Marvel’s fantasy and horror books and characters, which reveals itself in curious ways. Curious in that, while Comtois constantly beats the drum that Marvel was on the decline, its bread-and-butter books in the doldrums, these negative comments are most often within reviews of the horror and fantasy books for which Comtois clearly has a great fondness. While he can’t help but knock the often-rough debuts of Windsor-Smith, Ploog and others, he delights in discussing when the artists put it together, and spends much more time on favored issues of titles like Conan the Barbarian, Kull the Conqueror, Savage Tales, Frankenstein’s Monster, and Tomb of Dracula. The amount of coverage of these titles, and the short shrift given to any superhero title of the time besides multiple, redundant reviews of high and low points for Amazing Spider-Man, suggests that while Marvel’s superhero line was stagnant, Marvel was remaining relevant by expanding into other popular genres (sword & sandal, Universal monsters), as well as displaying bright young artistic and writing talent. It’s clear where Comtois’ true sympathies lie—he considers the Wolfman/Colan Tomb of Dracula one of Marvel’s best runs, and the Thomas/Windsor-Smith Conan #24 a comics peak no one would reach again. No, really, he writes this. It doesn’t really sound like The Twilight Years, does it?

When it’s a book or creator he likes, Comtois provides capable description and a fannish enthusiasm (there are entirely too many exclamation points in the book) that could have been infectious with better editing and either a more consistent, positive theme of those wild, wacky, obscure Marvel ‘70s comics, or a series of personal essays about same (maybe more in line with Douglas Wolk’s Reading Comics). As it is, Comtois’ persuasiveness rises and falls with how much one already knows about the subject. Kull and It, the Living Mummy look kind of interesting, while the antagonism towards Gil Kane’s Amazing Spider-Man or Steve Gerber’s Defenders is off-putting, and the lack of perspective (the aforementioned Conan #24 comment, or the middling, short-lived The Champions series being “for one brief, shining moment one of Marvel’s best series”) is ridiculous. And Comtois strangely makes his arguments about the quality of the superhero line from a distance, touching frequently on Amazing Spider-Man but very little on other flagship titles like The Avengers, Fantastic Four, Captain America or The Incredible Hulk.

There is also an odd, passive-aggressive tone throughout, not just in the text but in the editing and design. Most of the writers and artists discussed receive small biographical sidebars, with photos, even if the person is discussed negatively. Comtois’ text certainly makes the distinction that relatively forgotten talents like penciler Keith Pollard or inker Tony Mortellaro did not create work as notable as that of Klaus Janson or John Buscema, yet why give them the same sidebars? It’s almost cruel to shine the same light on folks like this, only to note that they didn’t do a good job on this book, or that, in the case of venerable Silver Age DC Comics scribe Gardner Fox, they were over the hill by the time they got to Marvel. And the pictures! Instead of going for the kitsch value of era-specific photos, only some follow that route, with many appearing to be taken from casual snapshots from various conventions of the past couple decades. Surely there are photos available of Klaus Janson (whose good looks were played up in Marvel Bullpen Bulletins in the ‘80s, as I recall) where he doesn’t appear to be recovering from a stroke? And although there is no doubt from the text that Comtois is a great fan of the work of Barry Windsor-Smith, he insists on calling him just Barry Smith, even in the list of creators thanked. Whether Comtois knows this is a source of annoyance for the artist is unknown, but surely people change their names for a reason, and to insist on the previous name can’t help but smack of disrespect.

The use of the review as a format to discuss Marvel in general (or at least the developments and creators Comtois is interested in) becomes wearying after a while. Part of it is the format itself, which would have benefited from the occasional break to offer a page or two to look beyond Marvel’s comics and magazines. This reviewer learned much about Marvel during this time from the crude, late ‘60s Marvel Super-Heroes and Amazing Spider-Man cartoons, the Spider-Man and Incredible Hulk live action television series, the Pocket Books collections of early issues, Stan Lee-edited reprint anthologies like Origins of Marvel Comics and Bring on the Bad Guys, as well as ephemera like the Mighty Marvel Fun Books, or even 7/11 tumblers, ColorForms sets, Spider-Man webshooter toys or Mego action figures. Although the ongoing books should be the main focus, certainly the other items helped Marvel become the publishing and merchandising juggernaut they were in the ‘70s, and at the very least would have added spice and visual appeal to the book.

The other reason the format is restrictive and tiring has to do with the poor editing. Not just the typos, of which there are several (even though a proofreader is credited), but the redundancies. While Stan Lee’s defying of the Comics Code Authority (the body created by comics publishers after the Kefauver hearings to regulate their content with a stamp of approval on all comics available on newsstands) to publish the then-controversial issues of Amazing Spider-Man dealing with supporting character Harry Osborn’s drug use (the story was clearly anti-drug) is worth discussing, and a case can be made that the erosion of the CCA’s power led to a softened stance on previously verboten subjects like vampires, the undead and Satanism led to Marvel’s confidence in expanding into books featuring these subjects, does it have to be mentioned every time one of these books is reviewed? It has to be noted here at least eight times, vying for importance in Comtois’ head with poor old declining Jack Kirby. Mentioned at least three times is the nugget that the “Crusty Bunkers” were the name given to the members of Neal Adams’ studio who were frequently called upon to ink or finish a Marvel issue up against the deadline crunch. It’s a nice nugget, once. The second time, one starts getting distracted and wondering what better (ie, not repetitive) item could have been used in its place. The third time, it’s annoying.

I’m not sure if Comtois was told of a page limit late in the writing or what, but for some strange reason, 1976-1979 (half the decade!) is covered in the final 20 of the book’s 220 pages. This amounts mainly to discussing the transition from Gil Kane to young hotshot Frank Miller on Daredevil, and a little on John Byrne on Jim Shooter’s The Avengers, as well as some discussion of Shooter himself and that great final issue of The Champions, with Byrne inking George Tuska. If one thinks of mid-to-late-‘70s Marvel as a place where superstar artist George Perez first flowered on high profile titles like Fantastic Four and The Avengers, well, you’re out of luck, as Comtois doesn’t even mention him, just like he spends little time on writer Steve Englehart’s ‘70s work on The Avengers, The Defenders or Captain America. Inker Tony Mortellaro, though, he gets a mention.

Comtois has no problem making bold assertions, like Klaus Janson’s inking of Deathlok being “perhaps the best work he’s ever done” (early in a, what, 40 year career?), or that, accusations of plagiarism aside, the prolific but now mostly unreprinted scribe Bill Mantlo was, “in reality, one of Marvel’s best writers, doing exceptional work on Deathlok, Champions and ROM,” but to say the author has trouble connecting threads would be to erroneously suggest he even makes an attempt. Does ROM springboard into a discussion of other toy tie-in books that would be ‘80s hits for Marvel like Micronauts, or G.I. Joe? No. He praises Lee for defying the CCA, leading to the expansion into horror titles, yet doesn’t criticize him for overworking his staff and abdicating his editing and publishing duties to those not fully qualified to do so, leading to “The Twilight Years”. And while Roy Thomas’ writing is routinely praised, his editing and stewardship of the line in the Twilight Years is only mildly criticized. Further, he sees these Twilight Years as an end to Marvel’s creative growth, yet doesn’t seem to recognize that the expansion into non-superhero genres led to not just other rich avenues for Marvel, but also the beginnings of many popular, influential writers and artists. To appreciate the book, one has to force one’s mind into the narrow tracks of the author’s, who feels Steve Gerber’s Defenders run was too subversive and irreverent, contributing to Marvel’s decline, while Jim Starlin’s Warlock, with thinly veiled attacks on Roy Thomas, Stan Lee and the Marvel infrastructure, is too be praised and not at all a contributor to Marvel’s decline. Another factor in the decline, according to the author, is that the monster characters such as Dracula, the Living Mummy, and Frankenstein’s Monster, are all part of the Marvel Universe, thereby undermining the realism Lee & Co had established. This is the same realistic Marvel Universe with several heroes spawned from radiation, Norse and Greek gods on Earth, several alien races, an undersea nation, multiple alternate dimensions, and a master of mystic arts, correct? What difference does Dracula make when you already have Mephisto? Why is using pulp villain Fu-Manchu just fine, when movie monsters arent? Ultimately, Marvel in the ‘70s remains a worthy subject for a book, but unfortunately this is not a worthy attempt at it.


— Christopher Allen

IDW′s Elder Gods, Young Pups and Old Fogies

Eternal Descent Vol. 2 #1

My first thought looking at the cover, which features a long-haired rocker holding a glowing red guitar, was that this book was going to be stupid, and might very well have been written by a musician. Sometimes my instincts are right. With a childishly breathless pace, our rocker hero is carried off by a magical guitar to another dimension, where a demon and his bustier-clad demoness pose and sneer while apparently the whole multiverse is in jeopardy from something. It takes two writers, two pencilers, three inkers and two colorists to produce this unreadable mess. I wondered how it even got made, and the secret might be that it′s just a cynical promotional deal, as co-writer Llexi Leon is a guitarist, with ads in the back of the comic featuring him plugging Ovation guitars and DiMarzio pickups. There′s an ad for a guitar pedal on the back, featuring Lyra artwork (I think she′s the slutty demoness but doesn’t have horns on her head here), with tones programmed by Leon. Industrious guy, just not a writer. This all may make a bit more sense to those who read Vol. 1, but there is no attempt to help a new reader out.

Star Trek/Legion of Super-Heroes #1

Chris Roberson and Jeffrey & Philip Moy offer up a meeting of two beloved franchises, and it really should have worked better than it does. Ive read decent work from Roberson, and IDW has done a great job overall with their Star Trek comics, but this one falls flat. Part of it is underwhelming art, especially after the terrific job on Star Trek #1, and part of it is that the entire issue goes by and the two teams haven’t met. Roberson instead is more interested in cutting between both teams being ordinary until they both find themselves on an alternate 33rd Century Earth. Its delivered as a big cliffhanger, a big surprise to both, but any reader would pretty much expect it would take an alternate timeline or some other typical contrivance to get these characters together. The fun part had to be how these characters relate to each other. Spock to Brainiac-5, Kirk to Cosmic Boy and so on. Me, I want the fun part to start in the first issue.

H.P. Lovecrafts The Dunwich Horror #1

Horror runs in the blood of IDW, so it’s a no-brainer that eventually they would start doing some Lovecraft adaptations. I normally like Joe R. Lansdale, though I haven’t read a lot of him, but its fair to say his style is closer to contemporary, good ol ′boy Stephen King than the Gothic stylings of Lovecraft. And indeed, Lansdale dispenses with Lovecraft′s text entirely, offering an adaptation relying heavily on the common speech dialogue of a group of four occult thrill seekers and the visuals of Peter Bergting to convey the horror of rural New England. I don’t have a problem with iPhones in a Lovecraft story, really, but Bergting is just not up to the task. A 40 foot high mound of desiccated animals should look scarier than this. In fact, Bergting curiously deemphasizes the thing, first showing it far away, then in a small panel, and then only the base of it, always in the background while the characters blather and look only mildly unsettled if they have an expression at all. He draws a nice barn, though.

Robert Weinberg and artist menton3 then begin an adaptation of ″The Hound″ with heavily Photoshopped single page images and white cursive text overlaid. Weinberg keeps chunks of Lovecraft′s narration but the static images fail to excite. It just doesn’t feel like comics, you know?

30 Days of Night #1

Steve Niles has now made his popular series-of-miniseries-and-specials into an ongoing monthly. This should be a special event for fans, but it′s only special in the sense that Niles decides to spend only a little time with the human element, vampire investigator Alice Blood, instead focusing on the infighting of  a group of vampires, which I found much less interesting. Not helping matters at all are the chicken scratch letters of Neil Uyetake, with periods and commas so small they′′re almost invisible and the speckled background coloring effect by Jay Fotos that, along with the washed out palette, really dampens the energy of the book. In fact, my first take on Sam Kieth′′s art was that it was some of his laziest ever, but that was after reading the book at night. In daylight, I see that aside from a few flat, needlessly cartoony characters, he does some nice work here, especially on Alice, a trademark Kieth oddball chick. I was pretty underwhelmed by this one, and to be fair, there is so much vampire material around now than when Niles first started the original 30 Days, so the bar has been set higher to do something really different and compelling. Hopefully it will get there.

Cold War #1

Subtitled The Damocles Contract and further subtitled The Michael Swann Dossier, its clear that John Byrne wants to step into the ring with the likes of Ian Fleming, Graham Greene and Robert Ludlum with his own take on a tough, Cold War spy. We meet Michael Swann in East Berlin as he ruthlessly kills a high-ranking Communist and then is chased by soldiers, before he escapes through the checkpoint into democratic Berlin. 

Byrne starts piling on the James Bond similarities from this point, as the recuperating Swann finds time to have sex with an appreciative nurse, and his handlers are of course stuffed shirts. Swann quits, blaming his superiors for leaks leading to his capture and near-death at the hands of his captors. Two years later (it′s never clear exactly what year this takes place in, but probably early 60s), Swann listens to a little exposition from a pretty agent about his next assignment (is he on his own now, still with MI-6, the CIA? Who knows), getting to a rocket scientist before he defects to the Soviets. It′s also not clear if hes supposed to neutralize the guy, secure his secrets or talk him out of it, maybe because Byrne thinks it′s better to end the page with the clear suggestion Swann is eating the agent out. My favorite exchange (this is pre-cunnilingus):

Miss Thorogoode: Subject: Professor Rupert Kemp. 

            Top man down at the QM Rocket Group in Sussex.

            Considered by some to be the most brilliant mind in his field.

Swann:            His field being rockets and missiles. I′ve heard of him, of course.

Dude, she just said he′s the top man at the QM Rocket Group. We can figure out that he′s in charge of rockets and missiles and not changing the watercooler bottles.

All kidding aside, it’s a lovely book to look at. An engaged Byrne can still deliver, with solid storytelling and a good variety of faces, and Ronda Pattison colors it subtly, maybe a little on the cool side but that could be a thematic decision for cold war, or just to emphasize that this is serious, adult Byrne material. Byrne does seem to be enjoying himself, as is usually the case during his IDW tenure, but I do think the book has some flaws. The sex and violence can′t cover up that every scene is something you’ve seen or read before. And as a lead, Swann is very much a cipher, a cold, amoral killer in line with Fleming′s Bond but lacking the charm the character gained in the films. It’s a handsome book, but so far kind of empty. 

—Christopher Allen