Writer - Brandon Graham
Artist - Simon Roy
Publisher - Image Comics/Extreme. $3.99
I’m old enough to remember the two months that Rob Liefeld’s Prophet was relevant. Without doing any research (both laziness and in support of not supporting SOPA/PIPA), I think it was about issue #7 or 8, when the original creative team abandoned the book to a flash-in-the-pan artist, Stephen Platt, who had some major flaws but had an appealing style that was kind of a more compact Todd McFarlane. I went along with the crowd and got the book without having to pay much more than cover price, liked the art but not the story, and then waited for the next issue, which I think took over a month to arrive, and when it did, I don’t think Platt did all the work. And before too long, he was gone on to other things, and really has had very little comics work since. The series apparently made it to issue #20, but not many people really cared by that time (though in today’s numbers, it probably would be a big hit).
Say what you want about Liefeld, but he’s not an idiot, and he’s always been one to pay others to pump some life into his failing, failed or forgotten creations, be it Alan Moore, Mark Millar, Kurt Busiek, and so on. This time it’s Brandon (King City) Graham, writing, joined by Simon (Jan’s Atomic Heart) Roy on art.
Is the book any good? Yes, and the good news is that one need not have any prior knowledge of time-lost super soldier John Prophet, and it probably helps if you don’t. Numbering aside, this is written like a first issue, and I give Liefeld and editor Eric Stephenson credit for letting Graham do what he wants here, which is to thrust Prophet into a weird world of multi-jawed monsters to kill and consume and other natives who want to kill, fuck, parley or perform surgery on him. It’s a dense issue, and Roy and colorist John Ballermann are up to the task of creating this strange, savage world.
I’ve already seen folks calling the book brilliant, but I think we may want to pump the brakes a bit there. Graham does have a unique vision and bless him for wanting to cram a lot into the issue, but he does overload the reader a bit with all the alien names, and with an omniscient narration that actually feels kind of lazy to me. I’d prefer to find more of this out through dialogue between Prophet and the creatures he meets, as well as having Prophet make observations in his own voice, so we can get to know him better.
Reading this issue, as well as seeing the news that Joe Casey and Nathan Fox are the new creative team on other Image series, Haunt, makes me a little bummed that talented creators like these are still being convinced to expend their energies trying to prop up or revived crappy comics somebody else owns, but hey, it’s their call to make. If someone’s going to do work-for-hire, as a consumer I still want them to put their best effort into it, and although this first issue has some flaws, it’s clear Graham and Roy are invested in the work and there’s some good potential here.